using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("InstantComfort")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("InstantComfort")] [assembly: AssemblyCopyright("Copyright © 2025")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("6613e5c7-f491-46ab-9870-f1743bbc530f")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace InstantComfort; [BepInPlugin("mtsukn.InstantComfort", "InstantComfort", "0.0.1")] public class Main : BaseUnityPlugin { private const string pluginGUID = "mtsukn.InstantComfort"; private const string pluginName = "InstantComfort"; private const string pluginVersion = "0.0.1"; private readonly Harmony HarmonyInstance = new Harmony("mtsukn.InstantComfort"); public static ManualLogSource logger = Logger.CreateLogSource("InstantComfort"); public static ConfigEntry restTimeCampfire { get; private set; } public static ConfigEntry restTimeShelter { get; private set; } public static ConfigEntry ignoreAlerted { get; private set; } public void Awake() { restTimeCampfire = ((BaseUnityPlugin)this).Config.Bind("General", "Rest time (campfire)", 6.7f, "Seconds that Resting takes to apply Rested while sitting at a campfire (vanilla=20)"); restTimeShelter = ((BaseUnityPlugin)this).Config.Bind("General", "Rest time (shelter)", 0f, "Seconds that Resting takes to apply Rested while under shelter (vanilla=20)"); ignoreAlerted = ((BaseUnityPlugin)this).Config.Bind("General", "Ignore alerted", true, "Enables resting while alerted by enemies"); Assembly executingAssembly = Assembly.GetExecutingAssembly(); HarmonyInstance.PatchAll(executingAssembly); } public static float getRestTime() { if (Player.m_localPlayer.InShelter()) { return restTimeShelter.Value; } return restTimeCampfire.Value; } public static bool getSensed() { if (ignoreAlerted.Value) { return false; } return Player.m_localPlayer.IsSensed(); } } public class InstantComfort : BaseUnityPlugin { [HarmonyPatch(typeof(Player))] [HarmonyPatch("UpdateEnvStatusEffects")] public static class Player_UpdateEnvStatusEffects_Patch { private static IEnumerable Transpiler(IEnumerable instructions) { //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_0074: Expected O, but got Unknown //IL_0084: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Expected O, but got Unknown List list = new List(instructions); for (int i = 0; i < list.Count; i++) { if (list[i].opcode == OpCodes.Call && list[i].operand.ToString() == "Boolean IsSensed()") { list.Insert(i + 2, new CodeInstruction(OpCodes.Call, (object)AccessTools.Method(typeof(Main), "getSensed", (Type[])null, (Type[])null))); list.Insert(i + 3, new CodeInstruction(OpCodes.Stloc_S, (object)7)); break; } } return list.AsEnumerable(); } } [HarmonyPatch(typeof(SE_Cozy))] [HarmonyPatch("UpdateStatusEffect")] public static class SE_Cozy_StatusEffects_Patch { private static IEnumerable Transpiler(IEnumerable instructions) { //IL_0086: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Expected O, but got Unknown List list = new List(instructions); for (int i = 0; i < list.Count; i++) { if (list[i].opcode == OpCodes.Ldarg_0 && list[i + 1].opcode == OpCodes.Ldfld && list[i + 1].operand.ToString() == "System.Single m_delay") { list[i + 1] = new CodeInstruction(OpCodes.Call, (object)AccessTools.Method(typeof(Main), "getRestTime", (Type[])null, (Type[])null)); list.RemoveAt(i); break; } } return list.AsEnumerable(); } } public void Awake() { } }