using System; using System.Collections; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using FistVR; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyCompany("Goosepamine")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("Simply changes the ondeath black screen fade to instant")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("InstantBlackkScreen.mod_name")] [assembly: AssemblyTitle("Instant black on death screen")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace BepInEx { [AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)] [Conditional("CodeGeneration")] internal sealed class BepInAutoPluginAttribute : Attribute { public BepInAutoPluginAttribute(string id = null, string name = null, string version = null) { } } } namespace BepInEx.Preloader.Core.Patching { [AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)] [Conditional("CodeGeneration")] internal sealed class PatcherAutoPluginAttribute : Attribute { public PatcherAutoPluginAttribute(string id = null, string name = null, string version = null) { } } } namespace Goosepamine { [BepInPlugin("your.plugin.id", "InstantBlackScreen", "1.0.0")] [BepInProcess("h3vr.exe")] public class InstantBlackScreen : BaseUnityPlugin { [HarmonyPatch(typeof(FVRSceneSettings))] [HarmonyPatch("Update")] private class MyWhateverClassName { private static void Postfix(FVRSceneSettings __instance) { __instance.PlayerDeathFade = 0f; } } [HarmonyPatch(typeof(FVRSceneSettings))] [HarmonyPatch("OnPlayerDeath")] private class myPatchClass { private static void Postfix(FVRSceneSettings __instance) { GM.CurrentPlayerBody.ModdingMasterVolumeMinBlend = 0f; ((MonoBehaviour)__instance).StartCoroutine(UnmuteAudioAfterDelay()); } private static IEnumerator UnmuteAudioAfterDelay() { yield return (object)new WaitForSeconds(3.3f); GM.CurrentPlayerBody.ModdingMasterVolumeMinBlend = 1f; } } internal static ManualLogSource Logger { get; private set; } private void Awake() { //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Expected O, but got Unknown Logger = ((BaseUnityPlugin)this).Logger; Harmony val = new Harmony("NGA.RedHot"); Logger.LogMessage((object)"New harmony"); SetUpConfigFields(); Logger.LogMessage((object)"Setted the fields"); val.PatchAll(); Logger.LogMessage((object)"Hello, world! Sent from NGA.RedHot 0.0.1"); } private void SetUpConfigFields() { } } }