using System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using Microsoft.CodeAnalysis; using RoR2; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("NotPortal")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("NotPortal")] [assembly: AssemblyTitle("NotPortal")] [assembly: AssemblyVersion("1.0.0.0")] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace NotPortal { [BepInPlugin("NotPortal", "NotPortal", "1.0.0")] public class NotPortalPlugin : BaseUnityPlugin { public const string PluginGUID = "NotPortal"; public const string PluginName = "NotPortal"; public const string PluginVersion = "1.0.0"; internal static ManualLogSource Log; private void Awake() { Log = ((BaseUnityPlugin)this).Logger; BossGroup.onBossGroupDefeatedServer += OnBossGroupDefeatedServer; } private void OnDestroy() { BossGroup.onBossGroupDefeatedServer -= OnBossGroupDefeatedServer; } private static void OnBossGroupDefeatedServer(BossGroup bossGroup) { TeleporterInteraction val = default(TeleporterInteraction); if (Object.op_Implicit((Object)(object)bossGroup) && ((Component)bossGroup).TryGetComponent(ref val) && val.isCharging) { HoldoutZoneController holdoutZoneController = val.holdoutZoneController; if (Object.op_Implicit((Object)(object)holdoutZoneController) && !holdoutZoneController.isFullyCharged) { int num = (int)(holdoutZoneController.charge * 100f); holdoutZoneController.FullyChargeHoldoutZone(); Log.LogInfo((object)$"Teleporter boss defeated at {num}% charge, teleporter fully charged."); } } } } }