using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Text; using System.Text.RegularExpressions; using {1D73D704-B23E-4D8F-B5DF-6319CD3EAA8E}; using A; using BepInEx; using BepInEx.Logging; using BepInEx.Unity.IL2CPP; using Endnight.Environment; using Endnight.Extensions; using Endnight.Types; using Endnight.Utilities; using HarmonyLib; using Il2CppInterop.Runtime.Injection; using Il2CppInterop.Runtime.InteropTypes; using Il2CppSystem; using Il2CppSystem.Collections.Generic; using Pathfinding; using Sons.Ai.Vail; using Sons.Areas; using Sons.Characters; using Sons.Extensions; using TheForest; using TheForest.Utils; using UnityEngine; using UnityEngine.Events; using UnityEngine.SceneManagement; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = "")] [assembly: AssemblyCompany("RestoreDebugCommands")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.2")] [assembly: AssemblyInformationalVersion("1.0.2")] [assembly: AssemblyProduct("RestoreDebugCommands")] [assembly: AssemblyTitle("RestoreDebugCommands")] [assembly: AssemblyVersion("1.0.2.0")] namespace A { [CompilerGenerated] [A] internal sealed class A : Attribute { } [CompilerGenerated] [A] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class a : Attribute { public readonly byte[] A; public a(byte P_0) { A = new byte[1] { P_0 }; } public a(byte[] P_0) { A = P_0; } } [CompilerGenerated] [A] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class B : Attribute { public readonly byte A; public B(byte P_0) { A = P_0; } } } namespace RestoreDebugCommands { [B(1)] [a(0)] public class PluginInfo { public const string PluginGuid = "codengine.RestoreDebugCommands"; public const string PluginName = "RestoreDebugCommands"; public const string PluginVersion = "1.0.2"; } [B(1)] [a(0)] [BepInPlugin("codengine.RestoreDebugCommands", "RestoreDebugCommands", "1.0.2")] public class RestoreDebugCommandsPlugin : BasePlugin { [global::A.a(0)] public class CustomComponent : MonoBehaviour { [Serializable] [CompilerGenerated] private sealed class A { [global::A.a(0)] public static readonly A A = new A(); [global::A.a(0)] public static Func A; [global::A.a(0)] public static Func A; [B(0)] internal bool A(string P_0) { float result; return float.TryParse(P_0, out result); } [B(0)] internal int A(GameObject P_0) { return ((Object)P_0).GetInstanceID(); } } [CompilerGenerated] private sealed class a { [global::A.a(0)] public string A; public StringComparison A; [B(0)] internal bool A(GameObject P_0) { return CustomComponent.A(this.A, (Object)(object)P_0, this.A); } } private bool m_A; public void Start() { SceneManager.sceneLoaded = (Object.ReferenceEquals((Object)(object)SceneManager.sceneLoaded, (Object)null) ? UnityAction.op_Implicit((Action)A) : ((Il2CppObjectBase)Delegate.Combine((Delegate)(object)SceneManager.sceneLoaded, (Delegate)(object)UnityAction.op_Implicit((Action)A))).Cast>()); } private void A(Scene P_0, LoadSceneMode P_1) { if (((Scene)(ref P_0)).name == 5D2C1AE5-7C16-43A0-B526-E4FB9BF43333.b()) { this.m_A = false; } } public void Update() { if (!this.m_A && A() && !this.m_A) { DebugConsole.RegisterCommand(5D2C1AE5-7C16-43A0-B526-E4FB9BF43333.C(), Func.op_Implicit((Func)b), (Object)(object)DebugConsole.Instance); DebugConsole.RegisterCommand(5D2C1AE5-7C16-43A0-B526-E4FB9BF43333.c(), Func.op_Implicit((Func)B), (Object)(object)DebugConsole.Instance); DebugConsole.RegisterCommand(5D2C1AE5-7C16-43A0-B526-E4FB9BF43333.D(), Func.op_Implicit((Func)A), (Object)(object)DebugConsole.Instance); DebugConsole.RegisterCommand(5D2C1AE5-7C16-43A0-B526-E4FB9BF43333.d(), Func.op_Implicit((Func)a), (Object)(object)DebugConsole.Instance); this.m_A = true; } } private bool A(string P_0) { VailWorldSimulation val = default(VailWorldSimulation); if (!float.TryParse(P_0, out var result) || !VailWorldSimulation.TryGetInstance(ref val)) { RestoreDebugCommandsPlugin.A.LogInfo((object)5D2C1AE5-7C16-43A0-B526-E4FB9BF43333.E()); return false; } val.AddVirginiaSentiment((MonoBehaviourStimuli)(object)LocalPlayer.PlayerStimuli, result); RestoreDebugCommandsPlugin.A.LogInfo((object)5D2C1AE5-7C16-43A0-B526-E4FB9BF43333.e()); return true; } private bool a(string P_0) { VailWorldEvents val = default(VailWorldEvents); if (!SingletonBehaviour.TryGetInstance(ref val)) { RestoreDebugCommandsPlugin.A.LogInfo((object)5D2C1AE5-7C16-43A0-B526-E4FB9BF43333.E()); return false; } val.DebugVirginiaVisit(0); RestoreDebugCommandsPlugin.A.LogInfo((object)5D2C1AE5-7C16-43A0-B526-E4FB9BF43333.e()); return true; } private bool B(string P_0) { //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_00d2: Unknown result type (might be due to invalid IL or missing references) if (string.IsNullOrEmpty(P_0)) { RestoreDebugCommandsPlugin.A.LogInfo((object)5D2C1AE5-7C16-43A0-B526-E4FB9BF43333.F()); return false; } LocalPlayer.CamRotator._originalRotation = Quaternion.identity; LocalPlayer.MainRotator._originalRotation = Quaternion.identity; GameObject val = A(P_0 + 5D2C1AE5-7C16-43A0-B526-E4FB9BF43333.c(), StringComparison.InvariantCultureIgnoreCase, false); if ((Object)(object)val == (Object)null) { val = A(P_0, StringComparison.InvariantCultureIgnoreCase, false); } if ((Object)(object)val == (Object)null) { val = A(P_0, StringComparison.InvariantCultureIgnoreCase, true); } if ((Object)(object)val != (Object)null) { return A(val); } string[] array = P_0.Split(' '); if (array.Length >= 3 && array.All([B(0)] (string P_0) => float.TryParse(P_0, out var _))) { A(new Vector3(float.Parse(array[0]), Mathf.Ceil(float.Parse(array[1])), float.Parse(array[2]))); return true; } return false; } private static bool A(GameObject P_0) { //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) int num = (1 << LayerMask.NameToLayer(5D2C1AE5-7C16-43A0-B526-E4FB9BF43333.f())) | (1 << LayerMask.NameToLayer(5D2C1AE5-7C16-43A0-B526-E4FB9BF43333.G())); if (!A(P_0, num, out var val)) { return false; } LocalPlayer.CheckCaveForcedEnter(P_0.transform.position, false); LocalPlayer.TeleportTo(((RaycastHit)(ref val)).point, P_0.transform.rotation); return true; } private static bool A(GameObject P_0, int P_1, out RaycastHit P_2) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) Vector3 position = P_0.transform.position; if (Physics.SphereCast(position + Vector3.up, 0.1f, Vector3.down, ref P_2, 60f, P_1)) { return true; } return Physics.SphereCast(TerrainUtilities.GetTerrainPosition(position) + Vector3.up * 5f, 0.1f, Vector3.down, ref P_2, 60f, P_1); } private static void A(Vector3 P_0) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) LocalPlayer.CheckCaveForcedEnter(P_0, false); LocalPlayer.TeleportTo(P_0, LocalPlayer.Transform.rotation); } [return: global::A.a(2)] private static GameObject A(string P_0, StringComparison P_1 = StringComparison.InvariantCultureIgnoreCase, bool P_2 = false) { List list = P_0.Split(5D2C1AE5-7C16-43A0-B526-E4FB9BF43333.g().ToCharArray(), StringSplitOptions.RemoveEmptyEntries).ToList(); if (list.Count == 0) { return null; } string text = list.Last(); if (!int.TryParse(text, out var result)) { result = 1; } else { int num = P_0.LastIndexOf(text); P_0 = P_0.Substring(0, num - 1); } result--; if (A(P_0, out var list2, P_1, P_2)) { return null; } if (result < list2.Count) { return list2[result]; } return list2.Last(); } private static bool A(string P_0, out List P_1, StringComparison P_2 = StringComparison.InvariantCultureIgnoreCase, bool P_3 = false) { P_1 = (from P_0 in (IEnumerable)Object.FindObjectsOfType(P_3) where A(P_0, (Object)(object)P_0, P_2) orderby ((Object)P_0).GetInstanceID() select P_0).ToList(); return P_1.Count == 0; } private static bool A(string P_0, Object P_1, StringComparison P_2) { string name = P_1.name; if (string.Equals(P_1.name, P_0, P_2)) { return true; } RegexOptions regexOptions = RegexOptions.None; switch (P_2) { case StringComparison.CurrentCultureIgnoreCase: case StringComparison.OrdinalIgnoreCase: regexOptions |= RegexOptions.IgnoreCase; break; case StringComparison.InvariantCulture: regexOptions |= RegexOptions.CultureInvariant; break; default: regexOptions |= RegexOptions.IgnoreCase | RegexOptions.CultureInvariant; break; } return Regex.IsMatch(name, 5D2C1AE5-7C16-43A0-B526-E4FB9BF43333.H() + P_0 + 5D2C1AE5-7C16-43A0-B526-E4FB9BF43333.h(), regexOptions); } [B(2)] private bool b(string P_0) { //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Unknown result type (might be due to invalid IL or missing references) //IL_00a4: Unknown result type (might be due to invalid IL or missing references) //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Unknown result type (might be due to invalid IL or missing references) //IL_00e0: Unknown result type (might be due to invalid IL or missing references) //IL_00e5: Unknown result type (might be due to invalid IL or missing references) //IL_00ea: Unknown result type (might be due to invalid IL or missing references) //IL_010c: Unknown result type (might be due to invalid IL or missing references) //IL_0111: Unknown result type (might be due to invalid IL or missing references) //IL_0115: Unknown result type (might be due to invalid IL or missing references) //IL_011b: Unknown result type (might be due to invalid IL or missing references) //IL_0120: Unknown result type (might be due to invalid IL or missing references) //IL_0125: Unknown result type (might be due to invalid IL or missing references) //IL_012a: Unknown result type (might be due to invalid IL or missing references) //IL_012c: Unknown result type (might be due to invalid IL or missing references) //IL_0131: Unknown result type (might be due to invalid IL or missing references) //IL_0133: Unknown result type (might be due to invalid IL or missing references) //IL_013d: Unknown result type (might be due to invalid IL or missing references) //IL_0142: Unknown result type (might be due to invalid IL or missing references) //IL_0159: Unknown result type (might be due to invalid IL or missing references) //IL_0152: Unknown result type (might be due to invalid IL or missing references) //IL_015b: Unknown result type (might be due to invalid IL or missing references) //IL_015d: Unknown result type (might be due to invalid IL or missing references) //IL_015f: Unknown result type (might be due to invalid IL or missing references) //IL_0161: Unknown result type (might be due to invalid IL or missing references) //IL_0163: Unknown result type (might be due to invalid IL or missing references) //IL_0165: Unknown result type (might be due to invalid IL or missing references) //IL_0167: Unknown result type (might be due to invalid IL or missing references) //IL_016e: Unknown result type (might be due to invalid IL or missing references) //IL_018f: Unknown result type (might be due to invalid IL or missing references) //IL_0191: Unknown result type (might be due to invalid IL or missing references) //IL_0193: Unknown result type (might be due to invalid IL or missing references) //IL_0195: Unknown result type (might be due to invalid IL or missing references) //IL_019a: Unknown result type (might be due to invalid IL or missing references) //IL_019f: Unknown result type (might be due to invalid IL or missing references) //IL_017f: Unknown result type (might be due to invalid IL or missing references) //IL_0184: Unknown result type (might be due to invalid IL or missing references) //IL_0186: Unknown result type (might be due to invalid IL or missing references) //IL_018b: Unknown result type (might be due to invalid IL or missing references) //IL_01a1: Unknown result type (might be due to invalid IL or missing references) //IL_01a8: Unknown result type (might be due to invalid IL or missing references) //IL_01b4: Unknown result type (might be due to invalid IL or missing references) //IL_01c5: Unknown result type (might be due to invalid IL or missing references) //IL_01cc: Unknown result type (might be due to invalid IL or missing references) //IL_01ee: Unknown result type (might be due to invalid IL or missing references) //IL_01f3: Unknown result type (might be due to invalid IL or missing references) //IL_0214: Unknown result type (might be due to invalid IL or missing references) //IL_0232: Unknown result type (might be due to invalid IL or missing references) //IL_0237: Unknown result type (might be due to invalid IL or missing references) //IL_023b: Unknown result type (might be due to invalid IL or missing references) //IL_0246: Unknown result type (might be due to invalid IL or missing references) //IL_024e: Unknown result type (might be due to invalid IL or missing references) //IL_021f: Unknown result type (might be due to invalid IL or missing references) //IL_0229: Expected I4, but got Unknown if (P_0 == null) { P_0 = string.Empty; } string[] array = P_0.Split(5D2C1AE5-7C16-43A0-B526-E4FB9BF43333.g().ToCharArray(), StringSplitOptions.RemoveEmptyEntries); if (array.Length == 0) { return false; } int num = 1; float num2 = 4f; string text = array[0]; string text2 = 5D2C1AE5-7C16-43A0-B526-E4FB9BF43333.I(); int num3; if (array.Length >= 2) { num3 = (int.TryParse(array[1], out var _) ? 1 : 0); if (num3 == 0) { text2 = ((array.Length > 1) ? array[1] : null); } } else { num3 = 1; } int num4 = ((num3 != 0) ? 1 : 2); A(array, num4, ref num); A(array, num4 + 1, ref num2); VailWorldSimulation val = VailWorldSimulation.Instance(); Transform transform = ActiveWorldLocation.Transform; int num5 = VailWorldSimulation.NewFamily(); Vector3 position = transform.position; bool flag = position.y <= TerrainUtilities.GetTerrainHeight(position); int num6 = 0; RaycastHit val8 = default(RaycastHit); RaycastHit val9 = default(RaycastHit); for (int i = 0; i < num; i++) { if (!A(text, text2, i, out var val2)) { continue; } Vector3 val3 = Vector3ExtensionMethods.Flattened(Random.onUnitSphere * 2f); LayerMask mask = LayerHelper.GetMask(new int[2] { SonsLayer.op_Implicit(SonsLayer.Terrain), SonsLayer.op_Implicit(SonsLayer.BasicCollider) }); Vector3 val4 = transform.forward * num2 + Vector3.up + val3; Vector3 val5 = Vector3.up * 0.5f; LayerMask val6 = (flag ? mask : LayerHelper.GetMask(SonsLayer.op_Implicit(SonsLayer.Terrain))); Vector3 val7 = position; val7 = ((!Physics.Linecast(val7, val7 + val4, ref val8, LayerMask.op_Implicit(val6), (QueryTriggerInteraction)1)) ? (val7 + (val4 + val5)) : (((RaycastHit)(ref val8)).point + val5)); if (!Physics.SphereCast(val7, 0.1f, Vector3.down, ref val9, 120f, LayerMask.op_Implicit(mask))) { continue; } bool keepAboveTerrain = val7.y >= TerrainUtilities.GetTerrainHeight(val7); VailActor component = val2.GetPrefab().GetComponent(); WorldSimActor val10 = val.SpawnActor(component, ((RaycastHit)(ref val9)).point, GraphMask.everything, (IVailSpawner)null, State.None, num5, val2.GetVariationId()); if (val10 != null) { if ((int)val2.GetVariationSubset() != 0) { val10.SetVariationSubset((int)val2.GetVariationSubset()); } val10.SetKeepAboveTerrain(keepAboveTerrain); AreaMask currentAreaMask = CaveEntranceManager.CurrentAreaMask; val10.SetAreaMask(currentAreaMask); val10.SetGraphMask(GraphMask.op_Implicit(val.GetNavGraphMaskForArea(currentAreaMask, false))); val10.IsDebugSpawned = true; num6++; } } return num6 != 0; } private bool A(string P_0, string P_1, int P_2, out CharacterVariation P_3) { P_3 = null; CharacterDefinition val = C(P_0); if ((Object)(object)val == (Object)null) { return false; } CharacterVariation val2 = default(CharacterVariation); if (!val.TryGetVariation(P_1, P_2, ref val2)) { return false; } P_3 = val2; return true; } [return: global::A.a(2)] private static CharacterDefinition C(string P_0) { Enumerator enumerator = Object.FindFirstObjectByType()._definitions.GetEnumerator(); while (enumerator.MoveNext()) { CharacterDefinition current = enumerator.Current; if (string.Equals(current.GetId(), P_0, StringComparison.InvariantCultureIgnoreCase)) { return current; } Enumerator enumerator2 = current.GetAliases().GetEnumerator(); while (enumerator2.MoveNext()) { if (string.Equals(enumerator2.Current, P_0, StringComparison.InvariantCultureIgnoreCase)) { return current; } } } return null; } private static void A(string[] P_0, int P_1, ref float P_2) { if (P_0.Length > P_1 && float.TryParse(P_0[P_1], out var result)) { P_2 = result; } } private static void A(string[] P_0, int P_1, ref int P_2) { if (P_0.Length > P_1 && int.TryParse(P_0[P_1], out var result)) { P_2 = result; } } private static bool A() { return LocalPlayer.IsInWorld; } } private static readonly ManualLogSource A = new ManualLogSource(5D2C1AE5-7C16-43A0-B526-E4FB9BF43333.B()); public override void Load() { //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Expected O, but got Unknown Logger.Sources.Add((ILogSource)(object)A); ClassInjector.RegisterTypeInIl2Cpp(); GameObject val = new GameObject(5D2C1AE5-7C16-43A0-B526-E4FB9BF43333.A()) { hideFlags = (HideFlags)61 }; val.AddComponent(); Object.DontDestroyOnLoad((Object)val); Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), (string)null); ((BasePlugin)this).Log.LogInfo((object)5D2C1AE5-7C16-43A0-B526-E4FB9BF43333.a()); } } } namespace {1D73D704-B23E-4D8F-B5DF-6319CD3EAA8E} { [StructLayout(LayoutKind.Auto, CharSet = CharSet.Auto)] internal class 5D2C1AE5-7C16-43A0-B526-E4FB9BF43333 { [StructLayout(LayoutKind.Explicit, Pack = 1, Size = 204)] private struct 2 { } internal static 2 3/* Not supported: data(F8 CE DB DD C1 DD C9 E9 C7 C1 D5 C6 E5 CA C0 EA D8 D1 F4 D6 DF DB D9 D9 92 E1 D5 C2 C2 D8 C6 D0 CE EE EA FC E9 CC E3 E0 EF E2 EE E5 F5 A7 E6 FC BA F8 F7 FD FB F1 FB F4 FC F6 C2 F4 E5 E3 FB E7 8F AF 8D 8B 9B 88 AF 82 8F 8E 81 8F 82 94 B4 89 8F 9C 91 97 AD 90 92 8E BF 92 99 9F B7 93 90 B6 A2 AA BA A8 AD BB A9 BF 85 AC B4 AE 90 AE B6 A2 B3 B5 B1 B8 8D BA B2 A9 BB BE B5 BF A2 81 BD A7 4D 42 46 40 4F 79 45 5E 4B 57 66 40 4A 54 41 71 48 4E 5D 6C 4D 5E 5B 58 08 13 57 5E 42 58 14 09 4D 6A 65 6C 41 6D 66 68 61 77 4E 60 6B 62 3A 51 7F 69 6A 78 77 71 5E 7C 61 7A 73 52 79 7B 78 7C 0E 0E 1A 49 30 4B 1E 0C 0C 07 0F 0C) */; internal static byte[] 4 = new byte[204] { 248, 206, 219, 221, 193, 221, 201, 233, 199, 193, 213, 198, 229, 202, 192, 234, 216, 209, 244, 214, 223, 219, 217, 217, 146, 225, 213, 194, 194, 216, 198, 208, 206, 238, 234, 252, 233, 204, 227, 224, 239, 226, 238, 229, 245, 167, 230, 252, 186, 248, 247, 253, 251, 241, 251, 244, 252, 246, 194, 244, 229, 227, 251, 231, 143, 175, 141, 139, 155, 136, 175, 130, 143, 142, 129, 143, 130, 148, 180, 137, 143, 156, 145, 151, 173, 144, 146, 142, 191, 146, 153, 159, 183, 147, 144, 182, 162, 170, 186, 168, 173, 187, 169, 191, 133, 172, 180, 174, 144, 174, 182, 162, 179, 181, 177, 184, 141, 186, 178, 169, 187, 190, 181, 191, 162, 129, 189, 167, 77, 66, 70, 64, 79, 121, 69, 94, 75, 87, 102, 64, 74, 84, 65, 113, 72, 78, 93, 108, 77, 94, 91, 88, 8, 19, 87, 94, 66, 88, 20, 9, 77, 106, 101, 108, 65, 109, 102, 104, 97, 119, 78, 96, 107, 98, 58, 81, 127, 105, 106, 120, 119, 113, 94, 124, 97, 122, 115, 82, 121, 123, 120, 124, 14, 14, 26, 73, 48, 75, 30, 12, 12, 7, 15, 12 }; internal static string[] 5 = new string[17]; private static string 6(int P_0, int P_1, int P_2) { string @string = Encoding.UTF8.GetString(4, P_1, P_2); 5[P_0] = @string; return @string; } public static string A() { return 5[0] ?? 6(0, 0, 18); } public static string a() { return 5[1] ?? 6(1, 18, 40); } public static string B() { return 5[2] ?? 6(2, 58, 26); } public static string b() { return 5[3] ?? 6(3, 84, 8); } public static string C() { return 5[4] ?? 6(4, 92, 12); } public static string c() { return 5[5] ?? 6(5, 104, 4); } public static string D() { return 5[6] ?? 6(6, 108, 17); } public static string d() { return 5[7] ?? 6(7, 125, 13); } public static string E() { return 5[8] ?? 6(8, 138, 5); } public static string e() { return 5[9] ?? 6(9, 143, 4); } public static string F() { return 5[10] ?? 6(10, 147, 28); } public static string f() { return 5[11] ?? 6(11, 175, 7); } public static string G() { return 5[12] ?? 6(12, 182, 13); } public static string g() { return 5[13] ?? 6(13, 195, 1); } public static string H() { return 5[14] ?? 6(14, 196, 1); } public static string h() { return 5[15] ?? 6(15, 197, 1); } public static string I() { return 5[16] ?? 6(16, 198, 6); } static 5D2C1AE5-7C16-43A0-B526-E4FB9BF43333() { for (int i = 0; i < 4.Length; i++) { 4[i] = (byte)((uint)(4[i] ^ i) ^ 0xAAu); } } } }