using System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("WishboneMute")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("WishboneMute")] [assembly: AssemblyTitle("WishboneMute")] [assembly: AssemblyVersion("1.0.0.0")] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace WishboneMute { [BepInPlugin("com.Azura.wishbonemute", "WishboneMute", "1.0.0")] public class WishboneMutePlugin : BaseUnityPlugin { public const string PluginGUID = "com.Azura.wishbonemute"; public const string PluginName = "WishboneMute"; public const string PluginVersion = "1.0.0"; public static ConfigEntry ToggleKey; public static ConfigEntry MuteAudio; public static ConfigEntry ShowNotification; public static bool IsFinderUpdating; public static bool IsMuted { get { if (MuteAudio != null) { return MuteAudio.Value; } return false; } } private void Awake() { //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_009b: Unknown result type (might be due to invalid IL or missing references) ToggleKey = ((BaseUnityPlugin)this).Config.Bind("Général", "ToucheBasculement", (KeyCode)289, "Touche pour couper ou réactiver le son du bréchet (Wishbone)."); MuteAudio = ((BaseUnityPlugin)this).Config.Bind("Général", "CouperSonBrechet", true, "Si activé, l'effet sonore du bréchet est coupé (le visuel reste actif)."); ShowNotification = ((BaseUnityPlugin)this).Config.Bind("Général", "AfficherNotificationHUD", true, "Affiche un message à l'écran lors du basculement."); new Harmony("com.Azura.wishbonemute").PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)string.Format("{0} v{1} chargé avec succès. Touche: {2}, Mute: {3}", "WishboneMute", "1.0.0", ToggleKey.Value, MuteAudio.Value)); } private void Update() { //IL_000f: Unknown result type (might be due to invalid IL or missing references) if (ToggleKey != null && Input.GetKeyDown(ToggleKey.Value)) { MuteAudio.Value = !MuteAudio.Value; string text = (MuteAudio.Value ? "MUTÉ (Silencieux)" : "ACTIF (Sonore)"); ((BaseUnityPlugin)this).Logger.LogInfo((object)("[WishboneMute] Son du bréchet: " + text)); if (ShowNotification.Value && (Object)(object)Player.m_localPlayer != (Object)null && (Object)(object)MessageHud.instance != (Object)null) { MessageHud.instance.ShowMessage((MessageType)1, "Bréchet audio : " + text, 0, (Sprite)null, false, true); } } } } [HarmonyPatch(typeof(SE_Finder), "UpdateStatusEffect")] public static class SE_Finder_UpdateStatusEffect_Patch { [HarmonyPrefix] public static void Prefix() { WishboneMutePlugin.IsFinderUpdating = true; } [HarmonyPostfix] [HarmonyFinalizer] public static void Finalizer() { WishboneMutePlugin.IsFinderUpdating = false; } } [HarmonyPatch(typeof(EffectList), "Create")] public static class EffectList_Create_Patch { [HarmonyPostfix] public static void Postfix(ref GameObject[] __result) { if (!WishboneMutePlugin.IsFinderUpdating || !WishboneMutePlugin.IsMuted || __result == null) { return; } for (int i = 0; i < __result.Length; i++) { GameObject val = __result[i]; if ((Object)(object)val == (Object)null) { continue; } AudioSource[] componentsInChildren = val.GetComponentsInChildren(true); foreach (AudioSource val2 in componentsInChildren) { if ((Object)(object)val2 != (Object)null) { val2.mute = true; val2.volume = 0f; val2.clip = null; val2.Stop(); ((Behaviour)val2).enabled = false; } } ZSFX[] componentsInChildren2 = val.GetComponentsInChildren(true); foreach (ZSFX val3 in componentsInChildren2) { if ((Object)(object)val3 != (Object)null) { val3.Stop(); ((Behaviour)val3).enabled = false; } } if (!((Object)(object)val.GetComponentInChildren(true) != (Object)null) && !((Object)(object)val.GetComponentInChildren(true) != (Object)null) && !((Object)(object)val.GetComponentInChildren(true) != (Object)null) && (componentsInChildren.Length != 0 || componentsInChildren2.Length != 0 || ((Object)val).name.IndexOf("sfx", StringComparison.OrdinalIgnoreCase) >= 0)) { val.SetActive(false); } } } } }