dead1 shared hall checks
PASS: New Hel rig and retargeted sitting animation load
PASS: New face and mouth mesh load
PASS: Host listener starts
PASS: Startup menu is loaded
PASS: Native player loads
PASS: Three real native clients connect
PASS: Biome coordinates are shared
PASS: Previous portal landing finishes
PASS: Actual biome zone loads at (-1800.00, 44.66, -8500.00)
PASS: ash-first: dead player enters Hel
PASS: ash-first: hall uses expected biome anchor
PASS: ash-first: death keeps its own grave return point
PASS: ash-first: actual native revival succeeds
PASS: ash-first: revived player stays alive in Hel
PASS: ash-first: exit portal succeeds
PASS: ash-first: original biome loads after exit
PASS: ash-first: player returns to matching biome grave
PASS: ash-first: original grave reloads
PASS: ash-first: original grave keeps items without duplication
PASS: ash-first: portal landing settles before the next trip
PASS: Server permits next death after old session ends
PASS: Previous portal landing finishes
PASS: Actual biome zone loads at (-1800.00, 120.52, 8500.00)
PASS: north-next: dead player enters Hel
PASS: north-next: hall uses expected biome anchor
PASS: north-next: death keeps its own grave return point
PASS: north-next: actual native revival succeeds
PASS: north-next: revived player stays alive in Hel
PASS: north-next: exit portal succeeds
PASS: north-next: original biome loads after exit
PASS: north-next: player returns to matching biome grave
PASS: north-next: original grave reloads
PASS: north-next: original grave keeps items without duplication
PASS: north-next: portal landing settles before the next trip
PASS: Another player is already waiting in Ashlands
PASS: Previous portal landing finishes
PASS: Actual biome zone loads at (-1800.00, 120.52, 8500.00)
PASS: north-join: dead player enters Hel
PASS: north-join: hall uses expected biome anchor
PASS: north-join: death keeps its own grave return point
PASS: north-join: actual native revival succeeds
PASS: north-join: revived player stays alive in Hel
PASS: north-join: exit portal succeeds
PASS: north-join: original biome loads after exit
PASS: north-join: player returns to matching biome grave
PASS: north-join: original grave reloads
PASS: north-join: original grave keeps items without duplication
PASS: north-join: portal landing settles before the next trip
PASS: Southern soul is waiting for shared cancellation case
PASS: Previous portal landing finishes
PASS: Actual biome zone loads at (-1800.00, 120.52, 8500.00)
PASS: Northern cancellation case enters shared hall
PASS: Helper is inside before choosing normal respawn
PASS: Northern player respawns normally
PASS: Normal respawn clears only northern client state
PASS: Shared biome test finishes
COMPLETE: 56 checks passed
