Press Y to use your cellphone.
Press F while you have a flashlight in your inventory to toggle it on/off.
Press C while holding a can of spray paint to change the paint color.
Press M to toggle your mic on/off.
Press 3 to do a random emote or hold 4 to open the emote wheel.
You can always call the switchboard on the ship by dialing 1111.
Use the switchboard on the ship to look at phone numbers or make quick calls.
Manifesting while dead allows living crewmates to see you for a few seconds.
Flashlights will shine less brightly as they lose power.
Anomaly weather makes you periodically float into the sky.
Downpour weather makes heavy rain and wind appear on the moon every so often.
Radiation weather makes scrap start at a high value which decreases over time.
Slimy weather covers the surface of the moon in slippery goo.
Temporal Storm weather spawns temporal rifts that summon dangerous locust variants.
Tornado weather spawns a giant tornado that travels around the map.
Meteor Shower weather makes it rain meteors that leave burning craters on impact.
Cloudy weather obscures the sun which makes the moon slightly darker.
Heatwave weather blurs your vision and drains your stamina.
Solar flare weather drains battery from equipment and messes with ship monitors.
Blackout weather makes the moon extremely dark. Flashlights are recommended.
Gusty weather makes the wind blow you around every so often.
Infested weather will spawn new insect-like enemies throughout the day.
Acid Rain weather will make it rain corrosive acid every so often.
Stormy weather makes lightning strike metallic objects.
Rainy weather spawns quicksand around the moon.
Foggy weather spawns fog that greatly obscures your vision.
Flooded weather will cause water to rise throughout the day.
Eclipsed weather greatly increases enemy spawning.
Moons can have increased scrap spawns based on the difficulty of the weather.
The T-Rex has very bad eyesight.
Flame Turrets can be avoided by jumping on top of them.
Saw Turrets shoot a limited number of saws before they need to reload.
Plasma Turrets shoot projectiles that bounce around unpredictably.
Sound Turrets shoot a blast that is extremely disorientating.
We love The Company!
9/10 crewmates agree that dying is bad.
The Nuclear Cruiser has infinite jumps but causes a huge explosion when destroyed.
The Company Hauler sits 5 crewmates and has increased HP compared to the Cruiser.
The Scanvan has a manual transmission and loose steering. Experienced drivers only.
Press N while driving a vehicle to toggle the ship magnet.
Press L while driving a vehicle to toggle the headlights.
Press H while driving a vehicle to honk the horn.
Press P while driving a vehicle to toggle the wipers.
Check out the store from the terminal to see all the new equipment and weapons.
You can personalize your cellphone while in the main menu.
The Company values your commitment.
We trust you will be a great asset to The Company.
Your hard work is invaluable to The Company.
Your work keeps The Company happy.
You are a true professional.
Don't take out the apparatus too early.
There is a secret underneath The Company building.
Use landmines to your advantage by leading enemies into them.
Missile turrets are very deadly but also have a small detection radius.
Some scrap can be dangerous. Make sure to look at what you're grabbing.
If your entire crew dies you'll lose 50% of your loot and 50% of your equipment.
The dropship has been modified to have a faster delivery time and carry 24 items.
The extension ladder has been modified and is able to stay deployed permanently.
The belt bag has been modified to be able to carry equipment + one scrap item.
The jetpack has been modified to no longer explode after flying for too long.
You can escape The Thing's pocket dimension by beating its challenge.
Any dice scrap you find can be rolled to receive one of many different effects.
You can quiet down a cat temporarily by giving it cat food.
The Country Road Creature will ramp up in speed as it chases you.
The Observer will target any crewmate that takes too much scrap.
Redwood Giants are the biggest species of giant but are also incredibly slow.
Driftwood Menaces are smaller than a normal giant but are twice as vicious.
The Blood Witch becomes stronger as she consumes more blood.
SCP-096 will target anyone who views its face. If you hear crying, look down.
SCP-106 likes to stalk its prey and trap them in its pocket dimension.
SCP-939 are blind but they have great hearing and can mimic voices.
SCP-1507 tend to travel in packs and have a very short temper.
The Immortal Snail will target a single crewmate & pursue them for the entire day.
The Light Eater can drain the battery from your equipment and even drain the ship.
The Doctor summons many mechanical creations to protect its exposed brain.
The Lantern Keeper can be defeated by lighting up the lanterns at its nest.
The Cutiefly will summon The Monarch if killed. Try not to step on it.
The Jinn can be defeated by finding and interacting with the Cursed Gramophone.
The Locker uses your perception against you by teleporting to where you're looking.
Feiopars stalk their prey by travelling across trees & avoiding line of sight.
Cadaver Growths can turn you into a Cadaver Bloom after prolonged exposure.
Backwater Gunkfish will deploy slime in an area around them when threatened.
Giant Sapsuckers are highly defensive of their eggs located inside their nest.
Brackens try to sneak behind you to break your neck. Remember to watch your back.
Eyeless dogs are best avoided by crouching and not making any noise.
Earth Leviathans make the ground underneath you rumble right before their attack.
Baboon Hawks are less likely to attack large groups of crewmates.
Hoarding Bugs become violent if you take loot that they've already claimed.
Hygroderes (AKA blobs/slimes) can be lured by playing a boombox near them.
The Ghost Girl is more likely to haunt whoever is the most paranoid.
Spore Lizards are more scared of you than you are of them.
Kidnapper Foxes will drag you back to their nest of Vain Shrouds to kill you.
Thumpers will reset their speed after hitting a wall.
Maneaters need to be babysat otherwise they transform into a deadly creature.
Barbers are invisible until they are very close to you.
Snare Fleas can be removed from your head by hitting them with a weapon.
Old birds will turn on instantly whenever the apparatus is removed.
Forest Keepers are less likely to see you when you are crouched/not moving.
The Jester will go back inside its box as soon as everyone leaves the facility.
Never put beehives inside the ship. Put them on the railing outside instead.
Nutcrackers can only shoot twice before needing to reload.
Tulip snakes can kill you by flying you into the air and dropping you.
Coil-Heads only move when not observed. They recharge after chasing for too long.
Butlers will only target you if you are alone or if you provoke them.
The monster in The Company building will attack after hearing too much noise.
Some moons have multiple fire exits. Make sure to search around.
You can use your scan as a mini light source.
The radar booster has been modified and is able to be teleported into the facility.
The shotgun has a chance to misfire when dropped. Make sure to use the safety.
Check out the posters around the ship. They will change their pictures daily.
Outdoor enemies can enter the facility. Interior enemies can exit the facility.
Type "transmit" in the terminal send a global message using the Signal Translator.
Type "ping" in the terminal to flash a radar beacon which will stun enemies.
Type "map" in the terminal to see a view of the radar monitor.
Type "cam" in the terminal to view the body cameras of your crew.
Type "suit" in the terminal to give yourself a random suit.
Type "loot" in the terminal to see a detailed list of all the scrap on the ship.
Type "items" in the terminal to see a list of all non-scrap items on the ship.
Type "random" in the terminal to travel to a random moon.
Type "fcolor" in the terminal to change your flashlight beam color.
Type "sell" in the terminal while at The Company building to sell scrap faster.
Type "mirror" in the terminal to turn it into a mirror.
Type "vitals" in the terminal to check the life status of your teammates.
Type "refund" in the terminal to refund items that haven't been delivered yet.
Type "YPlay" in the chat while using a boombox or cruiser to play YouTube videos.
Watch out for unstable bridges. The heavier you are the faster they break.
You take more fall damage the heavier you are.
Fire exit mimics will make a growling noise when struck with a weapon.
Check the sales monitor every so often to see what's on sale in the store.
You can use the ship horn to play a loud noise that everyone on the map can hear.
Enemies leave behind valuable corpses after being killed.
Any items bought at The Company building are instantly delivered to the ship.
Need to relax? Take a hit from the hookah on the second floor of the ship.
There is a pet goldfish on the second floor of the ship. His name is Darwin.
Get rich or die trying.
It's dangerous to go alone! Take this.
I used to be a crewmate like you. Then i took a turret to the knee...
A long time ago in a galaxy far, far away...
Pain is temporary. Scrap is forever.
The cake is a lie.
Live long and prosper.
Rock and Stone!
You are filled with Determination.
Never dig straight down.
Let's split up and look for clues gang!
Pretend this tip says something really funny.