{
  "_helmRender": "hood",
  "_helmOverrideMesh": "",
  "_blendHelmValue": 44.4,
  "_useHelmHairDisplay": true,
  "_hideHair": false,
  "_hideEars": false,
  "_hideMisc": false,
  "_canDyeArmor": false,
  "_colorAdjustParams": {
    "_hue": 0.0,
    "_saturation": 1.0,
    "_brightness": 0.0,
    "_contrast": 1.0
  },
  "_itemName": "Geist Hood",
  "_itemDescription": "Just a hood with a color based on Geist."
}