B.A.R.K. Custom Textures
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To reskin B.A.R.K., place a custom PNG texture in this folder named:
  bark_diffuse.png

The texture will automatically be applied to B.A.R.K.'s body.
If bark_diffuse.png is not found, B.A.R.K. uses its default darkwood armored styling.
You can also change B.A.R.K.'s equipped helmet and shield in the BepInEx configuration under [Visuals].
