WeaponData
{

	MP_BASE
	{
		"damage_near_value"   							"100"
		"damage_far_value"								"100"
	}

	Mods
	{
		slammer
		{
		}
		
  		pro_screen
        {
		
        }
		
        extended_ammo
		{

		}
		
		burn_mod_defender
		{
			"damage_near_value"      "*0"
			"damage_far_value"       "*0"
			"damage_very_far_value"  "*0"
			"tracer_effect" ""
		}

		quick_charge
		{
			"charge_time" 									"*0.33"
			"charge_cooldown_time"							"*0.66"
			"charge_cooldown_delay"   						"0.0"
			"charge_end_forces_fire"						"0"

			"damage_near_value"   							"50"
			"damage_far_value"								"50"
			"damage_near_value_titanarmor"					"--325"
			"damage_far_value_titanarmor" 					"--325"

			"spread_stand_hip"								"0"
			"spread_stand_hip_run"							"0"
			"spread_stand_ads"								"0"
			"spread_stand_hip_sprint"                       "0"
			"spread_crouch_hip"   							"0"
			"spread_crouch_ads"   							"0"
			"spread_air_hip"  								"0"
			"spread_air_ads"  								"0"

			"impulse_force"   								"50000"
		}

		PROTO_at_turret
		{

		}
		pas_fast_ads
		{
		
		}
		pas_fast_swap
		{

		}
		tactical_cdr_on_kill
		{

		}
		pas_run_and_gun
		{

		}
		pas_fast_reload
		{

		}
		pveBase
		{

		}
		at_unlimited_ammo
		{

		}
		longNPCCharge
		{

		}
		base_atrebal{
			"ammo_no_remove_from_stockpile"		"1" // infinite ammo
			"damage_near_value_titanarmor"					"1250"
			"damage_far_value_titanarmor" 					"925"
			"charge_time" 									"1.1"
		}
	}
}
