WeaponData
{
	MP_BASE
	{
		"ammo_clip_size"   							"42"
		"damage_near_value"	 						"18"
		"spread_air_hip"  	 						"0"
		"damage_headshot_scale"						"1.3"
	}
	Mods
	{
		iron_sights {}
		holosight {}
		redline_sight {}
		threat_scope {}
		smart_lock {}
		pro_screen {}
		tactical_cdr_on_kill {}
		pas_fast_reload {}
		extended_ammo 
		{
			"ammo_clip_size"   				"50"
		}
		pas_run_and_gun {}
		pas_fast_ads {}
		pas_fast_swap {}
		burn_mod_r97
		{
			"damage_near_value"      "*0"
			"damage_far_value"       "*0"
			"damage_very_far_value"  "*0"
			"tracer_effect" ""
		}
		base_lowttk
		{
			"damage_near_value"     			"20"
			"damage_headshot_scale"				"1.5"
		}
		gunrunner_animation
		{
			"activitymodifier"				"pistol" // use alternator/pistol animation
			"primary_fire_does_not_block_sprint"		"1"
			"crosshair_force_sprint_fade_disabled"		"1"
		}
		gunrunner_sprintout
		{
			"raise_from_sprint_time" 			"0.01"
		}
	}
}
