WeaponData
{
	"projectile_launch_speed"						"3600"

	MP_BASE
	{
		"damage_near_value_titanarmor"					"150"
		"damage_far_value_titanarmor" 					"150"
	}

	Mods 
	{
		slammer {}
		jump_kit {}
		pro_screen {}
		extended_ammo {}
		delayed_shot {}
		pas_fast_reload {}
		burn_mod_smr {}
		pas_fast_ads {}
		pas_fast_swap {}
		tactical_cdr_on_kill {}
		pas_run_and_gun {}
		sp_s2s_settings {}

		gunrunner_animation
		{
			"activitymodifier"	"pistol" // use alternator/pistol animation
			"primary_fire_does_not_block_sprint"	"1"
			"crosshair_force_sprint_fade_disabled"	"1"
		}
		gunrunner_sprintout
		{
			"raise_from_sprint_time" "0.01"
		}
	}
}
