WeaponData
{
    "damage_near_value"     "90"
    "damage_far_value"      "75"
    "damage_very_far_value" "60"
    "damage_headshot_scale" "1.3" // can't onetap
    Mods
    {
        iron_sights {}
        extended_ammo {}
        silencer {}
        hcog {}
        redline_sight {}
        threat_scope {}
        pro_screen {}
        tactical_cdr_on_kill {}
        pas_fast_reload {}
        pas_run_and_gun {}
        pas_fast_ads {}
        pas_fast_swap {}
        ricochet {}
        burn_mod_wingman_n {}
        
        base_lowttk
        {
            "damage_near_value"     "--15"
            "damage_far_value"      "--20"
            "damage_very_far_value" "--25"
            "damage_headshot_scale" "++0.66"
        }
		gunrunner_animation
		{
			"primary_fire_does_not_block_sprint"	"1"
			"crosshair_force_sprint_fade_disabled"	"1"
		}
		gunrunner_sprintout
		{
			"raise_from_sprint_time" "0.01"
		}
    }
}