{
	strings:
	{
	"RISKYARTIFACTS_WARFARE_NAME" : "Artifact of Warfare",
	"RISKYARTIFACTS_WARFARE_DESC" : "Monsters gain greatly increased movement speed, attack speed, and projectile speed.",
	
	"RISKYARTIFACTS_ARROGANCE_NAME" : "Artifact of Arrogance",
	"RISKYARTIFACTS_ARROGANCE_DESC" : "The effects of Shrine of the Mountain are permanent.",
	
	"RISKYARTIFACTS_CONFORMITY_NAME" : "Artifact of Conformity",
	"RISKYARTIFACTS_CONFORMITY_DESC" : "3D Printers and Scrappers no longer spawn.",
	"RISKYARTIFACTS_CONFORMITY_DESC_NOPRINTERS" : "3D Printers no longer spawn.",
	"RISKYARTIFACTS_CONFORMITY_DESC_NOSCRAPPERS" : "Scrappers no longer spawn.",
	
	"RISKYARTIFACTS_ORIGIN_NAME" : "Artifact of Origination",
	"RISKYARTIFACTS_ORIGIN_DESC" : "Boss monsters invade the map every 10 minutes.",
	"RISKYARTIFACTS_ORIGIN_DESC_IMPONLY" : "Imp Overlords invade the map every 10 minutes.",
	"RISKYARTIFACTS_ORIGIN_SUBTITLENAMETOKEN" : "Reclaimer",
	"RISKYARTIFACTS_ORIGIN_MODIFIER" : " Vanguard",
	
	"RISKYARTIFACTS_EXPANSION_NAME" : "Artifact of Expansion",
	"RISKYARTIFACTS_EXPANSION_DESC" : "The Teleporter zone covers the whole map, but charging speed is reduced and prices are increased.",
	"RISKYARTIFACTS_EXPANSION_DESC_NOPRICEINCREASE" : "The Teleporter zone covers the whole map, but charging speed is reduced.",
	
	"RISKYARTIFACTS_PRIMORDIAL_NAME" : "Artifact of Primacy",
	"RISKYARTIFACTS_PRIMORDIAL_DESC" : "The Primordial Teleporter spawns on every stage after looping.",
	
	"RISKYARTIFACTS_BROTHERINVASION_NAME" : "Artifact of the Phantom",
	"RISKYARTIFACTS_BROTHERINVASION_DESC" : "The Phantom King of Nothing hunts you down if you spend too long on a stage.",
	"RISKYARTIFACTS_BROTHERINVASION_SUBTITLENAMETOKEN" : "Apparition",
	"RISKYARTIFACTS_BROTHERINVASION_MODIFIER" : "Phantom ",
	
	"RISKYARTIFACTS_CRUELTY_NAME" : "Artifact of Cruelty",
	"RISKYARTIFACTS_CRUELTY_DESC" : "Enemies can have multiple elite types.",
	"RISKYARTIFACTS_CRUELTY_DESC_MULT" : "Enemies can have multiple elite types that stack multiplicatively.",
	
	"RISKYARTIFACTS_HUNTED_NAME" : "Artifact of the Hunted",
	"RISKYARTIFACTS_HUNTED_DESC" : "Survivors can spawn as enemies.",
	
	"RISKYARTIFACTS_UNIVERSE_NAME" : "Artifact of the Universe",
	"RISKYARTIFACTS_UNIVERSE_DESC" : "All monsters can spawn on all stages.",
	
	"RISKYARTIFACTS_ORIGINBONUSITEM_NAME" : "Origin Bonus",
	"RISKYARTIFACTS_ORIGINBONUSITEM_PICKUP" : "The party starts here.",
	"RISKYARTIFACTS_ORIGINBONUSITEM_DESC" : "Increase <style=cIsUtility>movement speed</style>, <style=cIsDamage>attack speed</style> and <style=cIsDamage>damage</style>, and <style=cIsUtility>reduce skill cooldowns</style>.",
	
	
	"RISKYARTIFACTS_BROTHERINVASIONBONUSITEM_NAME" : "Phantom Bonus",
	"RISKYARTIFACTS_BROTHERINVASIONBONUSITEM_PICKUP" : "You look like you've seen a ghost.",
	"RISKYARTIFACTS_BROTHERINVASIONBONUSITEM_DESC" : "Look like a ghost and become <style=cIsUtility>immune to Void Fog</style>.",
	
	"RISKYARTIFACTS_HUNTEDSTATITEM_NAME" : "Hunted Stat Modifier",
	"RISKYARTIFACTS_HUNTEDSTATITEM_PICKUP" : "The hunter becomes the hunted.",
	"RISKYARTIFACTS_HUNTEDSTATITEM_DESC" : "<style=cIsHealing>Increase max health</style>... <style=cIsHealth>BUT reduce damage</style>.",
	
	"RISKYARTIFACTS_UNIVERSESCRIPTEDENCOUNTERSTATITEM_NAME" : "Universe Scripted Encounter Stat Modifier",
	"RISKYARTIFACTS_UNIVERSESCRIPTEDENCOUNTERSTATITEM_PICKUP" : "Gain the stat boosts that Scripted Bosses use.",
	"RISKYARTIFACTS_UNIVERSESCRIPTEDENCOUNTERSTATITEM_DESC" : "Gain the stat boosts that Scripted Bosses use.",
	
	"RISKYARTIFACTS_UNIVERSEDRONESTATITEM_NAME" : "Universe Drone Stat Modifier",
	"RISKYARTIFACTS_UNIVERSEDRONESTATITEM_PICKUP" : "<style=cIsHealth>Reduce damage</style>.",
	"RISKYARTIFACTS_UNIVERSEDRONESTATITEM_DESC" : "<style=cIsHealth>Reduce damage</style>.",
	}
}