{
	strings:
	{
	"RISKYARTIFACTS_WARFARE_NAME" : "战争神器",
	"RISKYARTIFACTS_WARFARE_DESC" : "怪物的移动速度、攻击速度和飞行物速度大大提高。",
	
	"RISKYARTIFACTS_ARROGANCE_NAME" : "傲慢神器",
	"RISKYARTIFACTS_ARROGANCE_DESC" : "山之神龛的效果是永久性的。",
	
	"RISKYARTIFACTS_CONFORMITY_NAME" : "控制神器",
	"RISKYARTIFACTS_CONFORMITY_DESC" : "3D打印机和收割机不会生成。",
	"RISKYARTIFACTS_CONFORMITY_DESC_NOPRINTERS" : "3D打印机不会生成。",
	"RISKYARTIFACTS_CONFORMITY_DESC_NOSCRAPPERS" : "收割机不会生成。",
	
	"RISKYARTIFACTS_ORIGIN_NAME" : "起源神器",
	"RISKYARTIFACTS_ORIGIN_DESC" : "头目级怪物将每10分钟入侵一次。",
	"RISKYARTIFACTS_ORIGIN_DESC_IMPONLY" : "超载小恶魔霸主将每10分钟入侵一次。",
	"RISKYARTIFACTS_ORIGIN_SUBTITLENAMETOKEN" : "回收程序",
	"RISKYARTIFACTS_ORIGIN_MODIFIER" : " 先锋",
	
	"RISKYARTIFACTS_EXPANSION_NAME" : "扩张神器",
	"RISKYARTIFACTS_EXPANSION_DESC" : "传送器区域扩大至整个地图，但充能速度减慢。",
	"RISKYARTIFACTS_EXPANSION_DESC_NOPRICEINCREASE" : "传送器区域扩大至整个地图，但充能速度减慢。",
	
	"RISKYARTIFACTS_PRIMORDIAL_NAME" : "至高神器",
	"RISKYARTIFACTS_PRIMORDIAL_DESC" : "原始传送器将会在二周目后的每关生成。",
	
	"RISKYARTIFACTS_BROTHERINVASION_NAME" : "幻影神器",
	"RISKYARTIFACTS_BROTHERINVASION_DESC" : "如果在一关中停留过久，无为之主的幻影将会出现。",
	"RISKYARTIFACTS_BROTHERINVASION_SUBTITLENAMETOKEN" : "海市蜃楼",
	"RISKYARTIFACTS_BROTHERINVASION_MODIFIER" : "幻影 ",
	
	"RISKYARTIFACTS_CRUELTY_NAME" : "残酷神器",
	"RISKYARTIFACTS_CRUELTY_DESC" : "敌人可以有多种精英类型。",
	"RISKYARTIFACTS_CRUELTY_DESC_MULT" : "敌人可以有多种精英类型，这些精英类型会成倍增加。",
	
	"RISKYARTIFACTS_HUNTED_NAME" : "猎物神器",
	"RISKYARTIFACTS_HUNTED_DESC" : "幸存者们可生成为怪物。",
	
	"RISKYARTIFACTS_UNIVERSE_NAME" : "宇宙神器",
	"RISKYARTIFACTS_UNIVERSE_DESC" : "所有怪物都可以出现在所有环境中。",
	
	"RISKYARTIFACTS_ORIGINBONUSITEM_NAME" : "起源",
	"RISKYARTIFACTS_ORIGINBONUSITEM_PICKUP" : "派对开始于此。",
	"RISKYARTIFACTS_ORIGINBONUSITEM_DESC" : "提升<style=cIsUtility>移动速度</style>，<style=cIsDamage>攻击速度</style>和<style=cIsDamage>伤害</style>，减少<style=cIsUtility>技能冷却时间</style>。",
	
	
	"RISKYARTIFACTS_BROTHERINVASIONBONUSITEM_NAME" : "幻影",
	"RISKYARTIFACTS_BROTHERINVASIONBONUSITEM_PICKUP" : "你看起来像个鬼。",
	"RISKYARTIFACTS_BROTHERINVASIONBONUSITEM_DESC" : "看起来像个鬼但是<style=cIsUtility>免疫虚空之雾</style>。",
	
	"RISKYARTIFACTS_HUNTEDSTATITEM_NAME" : "狩猎状态修改器",
	"RISKYARTIFACTS_HUNTEDSTATITEM_PICKUP" : "猎人变成了猎物。",
	"RISKYARTIFACTS_HUNTEDSTATITEM_DESC" : "提升<style=cIsHealing>最大生命值</style>... 但是减少<style=cIsHealth>伤害</style>。",
	
	"RISKYARTIFACTS_UNIVERSESCRIPTEDENCOUNTERSTATITEM_NAME" : "宇宙脚本遭遇属性修改器",
	"RISKYARTIFACTS_UNIVERSESCRIPTEDENCOUNTERSTATITEM_PICKUP" : "获得脚本BOSS使用的属性提升。",
	"RISKYARTIFACTS_UNIVERSESCRIPTEDENCOUNTERSTATITEM_DESC" : "获得脚本BOSS使用的属性提升。",
	
	"RISKYARTIFACTS_UNIVERSEDRONESTATITEM_NAME" : "宇宙无人机属性修改器",
	"RISKYARTIFACTS_UNIVERSEDRONESTATITEM_PICKUP" : "减少<style=cIsHealth>伤害</style>。",
	"RISKYARTIFACTS_UNIVERSEDRONESTATITEM_DESC" : "减少<style=cIsHealth>伤害</style>。",
	}
}