WeaponData
{
	// :D
	"projectilemodel" 								"models/domestic/nessy_doll.mdl"

	Mods
	{
//		pas_ordnance_pack
//		{
//			"regen_ammo_refill_rate"   						"3++"
//
//			//Ordnance Beam
//			"grenade_arc_indicator_bounce_count"			"1"
//			"grenade_arc_indicator_effect"					"P_grenade_arc_proto_orange"
//		}

		bc_arc_refill
		{
		}
		burn_mod_emp_grenade
		{
		}
		spree_lvl1_grenade_sonar
		{
		}
		spree_lvl2_grenade_sonar
		{
		}
		spree_lvl3_grenade_sonar
		{
		}
		pas_power_cell
		{
		}
		amped_tacticals
		{
		}

		// nessy
        // toss prep weapons
		fake_nessy_weapon
		{
			// we'll also have a script for adding fake model to the weapon
			// nessy doll isn't a usable model for dropping to ground, script handle is enough
            //"playermodel" 									"models/domestic/nessy_doll.mdl"
			// projectile model change in script
		}
	}
}
