WeaponData
{
	Mods
	{
		fd_duration
		{
		}

		// try to fix respawn hardcoding
		pas_ronin_swordcore
		{
		}

		// leaving a mod that can toggle sword core fix
		// will break gameplay though
		sword_core_fix
		{
		}

		// stryder
		dash_core
		{
			"charge_time" 								"1.0"
			"core_duration"								"12.0"
			"charge_cooldown_delay"   					"12.0" // equal as "core_duration"
			"charge_cooldown_time"						"14.0" // should be "core_duration" + "charge_time" + 1.0
		}
		ttf1_dash_core // use together with dash_core, infinite dash capacity
		{
		}

		// bison variant: berserker core
		berserker_core
		{
		}

		// behavior done in script: use SP sword core variant if activated
		sp_shift_core
		{
			"core_duration"								"20.0" //Needs to match charge_cooldown_delay
			"charge_cooldown_delay"   					"20.0"
			"charge_cooldown_time"						"21.0"
		}
	}
}
