<size=36><align=center><b>v1.0.0</b></align></size>

- v80 Support!
- First stable release since 0.6.8 (8/30/2025)
- Updated 70+ Mods
- Added 8+ Mods
- Added Enemy Variants
- Added Weather for Wesleys Moons
- Added Dependencies

<size=36><align=center><b>v0.6.8</b></align></size>

- Added new enemies (SCP 106, The Cabinet)
- Player microphone volumes now save across sessions
- Late Joining should now be fixed
- You can once again breach locked doors
- Voting to leave early is now a majority vote
- Random flashlight flickering at low battery levels
- Wesleys Moons and Interiors update
- New Moons and scrap
- Boombox Rotation and Song list increase (8 -> 12)
- Added Better Radar
- Added a 4-seater pickup truck
- Masked can now use elevators on custom interiors
- Updated Dependencies
- Updated 67 Mods

- Teleporters and Inverse teleporters now drain electronics batteries (2.5%)
- March is no longer constantly rainy to avoid weather confusion
- You can now see how much ammo is in a shotgun
- Reduced the maximum amount of nutcrackers that can spawn when pulling the apparatus in the toy store (50 -> 30)
- Lockers automatically lunge at players in line of sight and within reach
- Spore Lizard can no longer escape the facility
- Baboon Hawk can no longer enter the facility

<size=36><align=center><b>v0.6.7</b></align></size>

- Optimized Entrance Teleportations
- Added a loading screen when launching the game
- Updated 34 Mods
- Removed 2 Deprecated Mods
- Decreased Ship Inventory limit

<size=36><align=center><b>v0.6.6</b></align></size>

- XP Based Progression System to assign skill points
- Shotgun has better tooltips
- Fixed Apparatus sound desyncs
- Resolved Moons having no gravity
- Updated 27 Mods

<size=36><align=center><b>v0.6.5</b></align></size>

- Quality of life tweaks to the ship
- Fixed Masks being Invisible
- Rendering and Memory Performance improved
- Tips now display on loading screen
- Added a special storage container that automatically sorts equipment & Scrap
- Multiple Bug fixes
- No Gravity while in orbit
- Ability to spectate previous players
- Vents can now spawn multiple monsters (Should fix monster spawns being delayed or low)
- New Enemy (Men Stalker)
- Updated 41 Mods

<size=36><align=center><b>v0.6.4</b></align></size>

- Added Anime Characters (Couldn't tell you why)
- Added TONS of new moons
- New interiors 
- Lategame Cruiser Upgrades!
- Brought back HDLethalCompany (For graphics settings)
- Updated Mods
- Fixed performance issues caused by SoundAPI
- Added ReservedUtilitySlot
- Added Nutcracker Skin
- Increased hand slots (4 -> 5)
- Balanced Graphics for FPS
- You can now be killed by the ship doors
- Press Y to use cell phones!
- New Elite Flashlight!
- Mask Fixes
- Hotbar Icons are now generated for scrap and tools
- Bug fixes regardling Melee weapons
- New Enemy (She wants to play Simon Says)

<size=36><align=center><b>v0.6.3</b></align></size>

- Finally Fixed Ship Landing Bug
- Changed multiple Configs
- Overhauled Sound Effects (LethalResonance)
- Squashed bugs
- Removed broken/unused mods
- Shotgun & Shotgun shells now buyable
- Terminal Is Formatted Again
- Cutscenes during ship landing
- Braken now kidnaps you to a run level
- New Elevator Music

<size=36><align=center><b>v0.6.2</b></align></size>

- Fixed Multiplayer Networking Issues

<size=36><align=center><b>v0.6.1</b></align></size>

- Now compatible with v69
- Items now recharge when re-entering orbit
- Stutters should be fixed for some who encountered them
- Re-added the ability to see capacity for paint spray and TZP
- Shrimp is now its own mod
- Enemies should no longer get stuck on Kast
- Music Rotation for Boombox and Cruiser
- Eyeless Dogs can now hear when the ship door is open and closed
- New Weather Types
- Cruiser is now easier to drive

<size=36><align=center><b>v0.6.0</b></align></size>

- Added New Enemies
- Fixed Enemies not leaving the dungeons
- Balanced Spike Traps
- Balanced Mineshafts
- Framerate Increase (I get around 120fps now)
- Added a new moon (Catalyst)

<size=36><align=center><b>v0.5.4</b></align></size>

- Updated for v65
- Removed broken monsters
- Added unpaid Interns
- New EXP System

<size=36><align=center><b>v0.5.31</b></align></size>

- Updated Mods
- Fixed turrets shooting at EVERYTHING
- Fixed FacelessStalker

<size=36><align=center><b>v0.5.3</b></align></size>

- Updated Mods
- Some scrap stays on the ship after death when playing singleplayer
- Added Valorant Agent player models
- Bug Fixes
- Made main ship screen touchscreen
- You can now breach locked doors by hitting them with a shovel multiple times
- Replaced the fine mechanic with a quota increase
- Overhauled Masked AI (Be careful!)
- Can now pour multiple beers at once (Company Casino)
- Fixed an issue with lobby codes that caused the 4th player to be unable to join
- Added Concord as a Scrap
- Scrap is now worth more on Eclipsed Moons
- You can now sleep in the ship beds
- Added new moon: Synthesis
- Removed SirenHead
- Credits no longer scale based on playercount
- Removed the shockwave drone
- Seeds are FINALLY random

<size=36><align=center><b>v0.5.2</b></align></size>

- Updated Compatibility with v60+
- Updated Mods
- Added Risk of Rain 2 Items as scrap and Tools
- Implemented Fixes for Barber
- Fixed Lag issues caused by Brackens and Snare Fleas
- Added the immortal snail (Have fun with that one)
- Nutcracker statues will now slowly come alive after the apparatus has been pulled.
- Cruiser is now covered by the warranty when being re-purchased
- Added Integrations for Corner with Mimics
- Fixed items disappearing when a player is killed
- Fixed hotbar being in the center of the screen
- New Interior
- Players get a vote badge on the spectator screen
- Added an inventory to the ship, allowing it to store items and retrieve them.
- Fixed Lobby Codes
- Increased starting money
- Fixed monsters not leaving building
- Resolved Jetpack bugs
- Added new enemies
- Boombox Music Rotation