{
  "_shieldMesh": "_shield_01",
  "_textureColorAdjust": {
    "_hue": 0.0,
    "_saturation": 1.0,
    "_brightness": 0.0,
    "_contrast": 1.0
  },
  "_itemName": "This text is the Shield's display name",
  "_itemDescription": "This text goes in the space beneath the Shield's name"
}