{
	strings:
	{
		"SHRINE_COMBAT_END_TRIAL_RISKYMOD": "<style=cShrine>Shrine of Combat has dropped </style>{0}",
		
		"MOON_PILLAR_COMPLETE_RISKYMOD" : "<color=#c6d5ff>{0} has dropped </color>{1}",
		
		"VOID_SIGNAL_COMPLETE_RISKYMOD" : "<style=cWorldEvent>Deep Void Signal has dropped </style>{0}"
	}
}