{
    strings:
    {
    "HABIBI_ALIEM_BODY_NAME" : "Alien Hominid",
    "HABIBI_ALIEM_BODY_DESCRIPTION" : "The alien hominid is a highly mobile maker of mischief\n\n< ! > Mash the primary button at a resonable rate to automatically fire at highest attack speed.\n\n< ! > Hold instead of mashing to charge a powerful shot. Use secondary as a shorthand to fire at full power \n\n< ! > Leap on to enemies and chomp to heal, but diving into a group of enemies is risky.\n\n< ! > The grenade is a simple short range high damage crowd clearer.\n\n",
    "HABIBI_ALIEM_BODY_SUBTITLE" : "head chomper",
    "HABIBI_ALIEM_BODY_LORE" : "do it for mama do it for mama do it for mama do it for mama do it for mama do it for mama do it for mama do it for mama do it for mama do it for mama do it for mama do it for mama do it for mama do it for mama ",
    "HABIBI_ALIEM_BODY_OUTRO_FLAVOR" : "..and so it left, mothership pleased.",
    "HABIBI_ALIEM_BODY_OUTRO_FAILURE" : "..and so it vanished, the feds won.",
    "HABIBI_ALIEM_BODY_GUP_SKIN_NAME" : "Gip",
    "HABIBI_ALIEM_BODY_PRIMARY_GUN_INPUTS_NAME" : "Ray Gun",
    "HABIBI_ALIEM_BODY_PRIMARY_GUN_INPUTS_DESCRIPTION" : "Shoot your ray gun for <style=cIsDamage>160% damage</style>.\n<style=cIsUtility>Hold to charge</style> and fire a large blast for <style=cIsDamage>200%-600% damage</style>.",
    "HABIBI_ALIEM_BODY_PRIMARY_SWORD_INPUTS_NAME" : "Energy Sword",
    "HABIBI_ALIEM_BODY_PRIMARY_SWORD_INPUTS_DESCRIPTION" : "Slash in a piercing wave for <style=cIsDamage>140% damage</style>.\n<style=cIsUtility>Hold to charge</style> and dash and slash for <style=cIsDamage>200%-800% damage</style>.",
    "HABIBI_ALIEM_BODY_PRIMARY_RIFLE_INPUTS_NAME" : "Human Machine Gun",
    "HABIBI_ALIEM_BODY_PRIMARY_RIFLE_INPUTS_DESCRIPTION" : "Fire a bullet for <style=cIsDamage>120% damage</style>.\n<style=cIsUtility>Hold to charge</style> and fire a volley of <style=cIsUtility>piercing</style> bullets for <style=cIsDamage>1-8x120%</style>.",
    "HABIBI_ALIEM_BODY_PRIMARY_SAWEDOFF_INPUTS_NAME" : "Sawed Off",
    "HABIBI_ALIEM_BODY_PRIMARY_SAWEDOFF_INPUTS_DESCRIPTION" : "Fire a shotgun blast for <style=cIsDamage>12x</style><style=cIsDamage>80% damage</style>.\n<style=cIsUtility>Hold to charge</style> and fire large shotgun shells that barrel through enemies for <style=cIsDamage>2x</style><style=cIsDamage>200%-500% damage</style>.",
    "HABIBI_ALIEM_BODY_PRIMARY_GUN_INSTANT_NAME" : "Ray Gun (instant)",
    "HABIBI_ALIEM_BODY_PRIMARY_GUN_INSTANT_DESCRIPTION" : "Shoot your ray gun for min <style=cIsDamage>40% damage</style>. Passively charges for up to <style=cIsDamage>200% damage</style>.",
    "HABIBI_ALIEM_BODY_SECONDARY_CHARGED_NAME" : "Charged Shot",
    "HABIBI_ALIEM_BODY_SECONDARY_CHARGED_DESCRIPTION" : "Fire the charged version of your <style=cIsUtility>Primary weapon</style> at <style=cIsDamage>maximum charge</style>.",
    "HABIBI_ALIEM_BODY_SECONDARY_GUN_NAME" : "Ray Gun Big",
    "HABIBI_ALIEM_BODY_SECONDARY_GUN_DESCRIPTION" : "Shoot a charged blast that explodes for <style=cIsDamage>600% damage</style>.",
    "HABIBI_ALIEM_BODY_SECONDARY_SWORD_NAME" : "Energy Sword Charged",
    "HABIBI_ALIEM_BODY_SECONDARY_SWORD_DESCRIPTION" : "Dash and slash in a wide wave for <style=cIsDamage>800% damage</style>.",
    "HABIBI_ALIEM_BODY_SECONDARY_RIFLE_NAME" : "Human Machine Gun Charged",
    "HABIBI_ALIEM_BODY_SECONDARY_RIFLE_DESCRIPTION" : "Fire a volley of <style=cIsUtility>piercing</style> bullets for <style=cIsDamage>8x120% damage</style>.",
    "HABIBI_ALIEM_BODY_SECONDARY_SAWEDOFF_NAME" : "Sawed Off Charged",
    "HABIBI_ALIEM_BODY_SECONDARY_SAWEDOFF_DESCRIPTION" : "Fire large shotgun shells that barrel through enemies for <style=cIsDamage>2x</style><style=cIsDamage>500% damage</style>.",
    "HABIBI_ALIEM_BODY_SECONDARY_LUNAR_NAME" : "Hungering Gaze Charged",
    "HABIBI_ALIEM_BODY_SECONDARY_LUNAR_DESCRIPTION" : "Fire a conglomerate of <style=cIsUtility>tracking shards</style> that explode for <style=cIsDamage>9x120% damage</style>.",
    "HABIBI_ALIEM_BODY_UTILITY_LEAP_NAME" : "Leap",
    "HABIBI_ALIEM_BODY_UTILITY_LEAP_DESCRIPTION" : "Dive forward at hihg speed for <style=cIsDamage>100% damage</style>. Hold input to either <style=cIsUtility>burrow</style> into the ground or <style=cIsUtility>ride</style> enemies.",
    "HABIBI_ALIEM_BODY_UTILITY_CHOMP_NAME" : "Chomp",
    "HABIBI_ALIEM_BODY_UTILITY_CHOMP_DESCRIPTION" : "While <style=cIsUtility>riding</style>, chomp to <style=cIsHealing>heal for 30% of maximum health</style> and deal <style=cIsDamage>300% damage</style>, up to <style=cIsDamage>3x damage</style> to low health targets.",
    "LOADOUT_SKILL_RIDING" : "Riding",
    "HABIBI_ALIEM_BODY_SPECIAL_GRENADE_NAME" : "Grenade",
    "HABIBI_ALIEM_BODY_SPECIAL_GRENADE_DESCRIPTION" : "Throw a grenade for <style=cIsDamage>1200% damage</style>.",
    "HABIBI_ALIEM_BODY_SPECIAL_GRENADE_SCEPTER_NAME" : "Big Grenade",
    "HABIBI_ALIEM_BODY_SPECIAL_GRENADE_SCEPTER_DESCRIPTION" : "Throw a grenade for <style=cIsDamage>1200% damage</style>.\n<color=#d299ff>SCEPTER: Double area, double damage</color>",
    "HABIBI_ALIEM_BODY_SPECIAL_WEAPONSWAP_DESCRIPTION" : "Wield this weapon on your offhand for 6 seconds.",
    "HABIBI_ALIEM_BODY_SPECIAL_WEAPONSWAP_SCEPTER_DESCRIPTION" : "Wield this weapon on your offhand for 6 seconds.\n<color=#d299ff>SCEPTER: Increased Attack Speed for duration</color>",
    "ACHIEVEMENT_HABIBI_ALIEM_BODY_MASTERYUNLOCKABLE_ACHIEVEMENT_ID_NAME" : "Alien Hominid: Mastery",
    "ACHIEVEMENT_HABIBI_ALIEM_BODY_MASTERYUNLOCKABLE_ACHIEVEMENT_ID_DESCRIPTION" : "As Alien Hominid, beat the game or obliterate on Monsoon.",
    "ACHIEVEMENT_HABIBI_ALIEM_BODY_CHOMPENEMIESACHIEVEMENT2_NAME" : "Alien Hominid: Chomp",
    "ACHIEVEMENT_HABIBI_ALIEM_BODY_CHOMPENEMIESACHIEVEMENT2_DESCRIPTION" : "As Alien Hominid, chomp 10 enemies without touching the ground.",
    "ACHIEVEMENT_HABIBI_ALIEM_BODY_BURROWPOPOUTACHIEVEMENT2_NAME" : "Alien Hominid: Surprise!",
    "ACHIEVEMENT_HABIBI_ALIEM_BODY_BURROWPOPOUTACHIEVEMENT2_DESCRIPTION" : "As Alien Hominid, un-burrow near 10 enemies at once.",
    "ACHIEVEMENT_HABIBI_ALIEM_BODY_CHARGEDKILLACHIEVEMENT2_NAME" : "Alien Hominid: Overcharged",
    "ACHIEVEMENT_HABIBI_ALIEM_BODY_CHARGEDKILLACHIEVEMENT2_DESCRIPTION" : "As Alien Hominid, kill 6 enemies at once with a charged shot.",
    "ACHIEVEMENT_HABIBI_ALIEM_BODY_SLOWMASHACHIEVEMENT2_NAME" : "Alien Hominid: ''Mashing''",
    "ACHIEVEMENT_HABIBI_ALIEM_BODY_SLOWMASHACHIEVEMENT2_DESCRIPTION" : "As Alien Hominid, shoot primary with a rate of fire that is double the rate of input.",
    }
}