{
    "strings":
    {
		"SANCTUMWISP_BODY_NAME": "Sanctum Wisp",
		
		"BRASSMONOLITH_BODY_NAME": "Brass Monolith",
		"BRASSMONOLITH_BODY_SUBTITLE": "Steadfast Watcher",
        "BRASSMONOLITH_BODY_LORE": "<style=cMono>\r\n
		Audio transcription complete from signal echoes. Assigning generic tokens.</style>\r\n
		\r\n
		Man 1: Do you see it now? A massive tower, over near the cliff? Yeah, so I've been watching it from a distance, and it started to move! I wanted to have a closer look, but those brass contraptions haven't stopped swarming around it, and I don't feel like ending up like Tharson...\r\n
		\r\n
		[A loud, deep bell echos across the landscape]\r\n
		\r\n
		Man 2: Shoot, do you think that means it found us?\r\n
		\r\n
		Man 1: Nah, we're hidden pretty well here. It would've seen me sooner.\r\n
		\r\n
		[The sound of a spiked ball whizzing by]\r\n
		\r\n
		Man 1: Never mind, they found us! Run!\r\n
		\r\n
		[The sound of ruffling folliage, heavy footsteps and laboured breath]\r\n
		\r\n
		[The sound of a few spiked balls flying through the air]\r\n
		\r\n
		Man 1: What!?! How are there so many of them?! There were not this many of the around the tower!!!\r\n
		\r\n
		Man 2: Duck! They're about to fire again!\r\n
		\r\n
		[The sound of many spiked balls quickly flying past]\r\n
		\r\n
		[A metalic crunch]\r\n
		\r\n
		[1:21:46.167 of static.]\r\n
		\r\n
		<style=cMono>End of requested transcript. </style>\r\n",
		
		"COILGOLEM_BODY_NAME": "Coil Golem",
		"COILGOLEM_BODY_LORE": "\u201DThe earth rumbles beneath your feet. Suddenly, a hole opens in the rock before you, as if the earth is flowing away. Then it appears! A massive worm, formed of deep stone bursts forth! It's body is made up of large chunks of rocks, and stone rings, all floating around a centeral stone pillar.\r\n
		\r\n
		They seem to be able to temporarily shove the rock in front of them asside as though it were a liquid, to make a path. When they sustain enough damage, they shed the outer layer of rocks, and retreat back into the earth. Unfortunatly, this meaning we've never really had a chance to properly look one over. We're not really sure at the moment what their purpose is. The fact that they abandon their outer shell when damaged, and a brief analasis of the stones they leave behind has lead to the theory that they are some sort of mining equipment, perhaps used to get components for their humanoid brethren?\u201D\r\n
		\r\n
		- The Mysteries of Petrichor V, First Draft",
		
		"FROSTWISP_BODY_NAME": "Frost Wisp",
		"FROSTWISP_BODY_LORE": "IT IS NOT ALWAYS FIRE THAT IS NECISSARY IN THIS CRAFT.\r\n
		\r\n
		I START WITH A MASK. CARVED TO POINTS LIKE ICICLES. \u2013 BAKED IN THE KILN ONLY ONCE, TO PREVENT BRITTLENESS.\r\n
		\r\n
		I GIVE IT A COAT OF COLD PASTE \u2013 THIS IS FOR CHILL.\r\n
		\r\n
		I GIVE IT ONE SCOOP OF WHITE LEAVES \u2013 THIS IS FOR DISCIPLINE.\r\n
		\r\n
		I GIVE IT EIGHT SPIKES \u2013 THESE ARE FOR RESTRAINT.\r\n
		\r\n
		I GIVE IT FOUR SCOOPS OF [powder] \u2013 THIS IS FOR SPIRIT.\r\n
		\r\n
		THE PROCESS IS DONE. WELCOME TO LIFE.\r\n
		\r\n
		YOUR FLAMES, THOUGH OF A DIFFERENT TYPE, BURN JUST AS BRIGHTLY. THIS IS GOOD.\r\n
		\r\n
		YOU MUST FIND THE OTHERS AND HELP THEM.\r\n",
		
        "UNLOCKABLE_LOG_SANCTUMWISP": "Monster Log: Sanctum Wisp",
        "UNLOCKABLE_LOG_BRASSMONOLITH": "Monster Log: Brass Monolith",
        "UNLOCKABLE_LOG_COILGOLEM": "Monster Log: Coil Golem",
        "UNLOCKABLE_LOG_FROSTWISP": "Monster Log: Frost Wisp"
	}
}