{
    "strings":
    {
        "ITEM_RELICENERGY_NAME": "能量圣物",
        "ITEM_RELICENERGY_PICKUP": "似乎什么都做不了...",
        "ITEM_RELICENERGY_DESC": "似乎什么都做不了... <style=cIsUtility>也许会有用...</style>",
        "ITEM_RELICENERGY_LORE": "有些事被留下，被遗忘在过去。<style=cStack> 有些事情最好还是这样吧。</style>",
        "CHARACTER_RELICENERGY_SUBTITLE": "古老的电池",
        "ITEM_RELICEMPTY_NAME": "空的圣物",
        "ITEM_RELICEMPTY_PICKUP": "似乎用光了",
		
        "ITEM_ESSENCEOFTAR_NAME": "焦油精华",
        "ITEM_ESSENCEOFTAR_PICKUP": "你已经变成焦油了。 <style=cDeath>现在已经没有回头路了。</style>",
        "ITEM_ESSENCEOFTAR_DESC": "变成焦油，<style=cDeath>使正常再生失效</style>。攻击敌人会 <style=cIsHealing>污染敌人</style>。 <style=cDeath>移除会导致立刻死亡</style>。",
        "ITEM_ESSENCEOFTAR_LORE": "<style=cMono>\r\n
		Welcome to DataScraper (v3.1.53 \u2013 beta branch)\r\n
		$ Scraping memory... done.\r\n
		$ Resolving... done.\r\n
		$ Combing for relevant data... done.\r\n
		Complete!\r\n
		Outputting local audio transcriptions...\r\n
		</style>\r\n
		\r\n
		<style=cMono>Day 13</style>\r\n
		I saw them creeping in the hills again. At this point I'm not sure weather this damn planet has driven me mad, or if they're actually there. Water's running out. I was hoping these waterways might lead to water, but I've found only tar... \r\n
		\r\n
		...Bad luck, landing in a desert...\r\n
		\r\n
		...I don't have much left in me. The water is running out... \r\n
		\r\n
		Listen. If anyone actually reads this log, please. Save yourself. There is nothing for you here but sand and tar.\r\n
		\r\n
		<style=cMono>Local audio transcriptions complete.</style>\r\n",
			
        "ITEM_SAGESBOOK_NAME": "圣贤之书",
        "ITEM_SAGESBOOK_PICKUP": "你的过去将 <style=cIsUtility>不再重要</style>...",
        "ITEM_SAGESBOOK_DESC": "你的过去将 <style=cIsUtility>不再重要</style>...",
        "ITEM_SAGESBOOK_LORE": "这是诅咒还是祝福，我真的说不清。每次我死的时候，都会回到这里。但是(她)不让我告诉任何人。我不知道哪一种更糟糕，是对死亡的恐惧，还是被迫一遍又一遍地经历死亡？请救救我！",
		
        "ITEM_FALLBOOTSVOID_NAME": "天空支柱",
        "ITEM_FALLBOOTSVOID_PICKUP": "按住“互动”键可以漂浮并发射重力冲击波。并创造<style=cIsUtility>反重力区</style>。 <style=cIsVoid>破坏全部 H3AD-5T v2s</style>",
        "ITEM_FALLBOOTSVOID_DESC": "<style=cIsUtility>浮空</style> 会充能 <style=cIsUtility>重力冲击波</style>，使敌人浮空并造成 <style=cIsDamage> 200-2000% </style> 基础伤害。 然后创造 <style=cIsUtility> 30m </style> 半径的 <style=cIsUtility>反重力区</style> 持续 <style=cIsUtility>15</style> 秒。 冷却需要 <style=cIsUtility> 20 </style> <style=cStack>(-50% 每层)</style> 秒。 <style=cIsVoid>破坏全部 H3AD-5T v2s</style>。",
        "ITEM_FALLBOOTSVOID_LORE": "SoonTM"
    }
}