# AdvancedPlanting translations.
# File name = game language name (English, Russian, German, French, ...).
# Format: key = value. {0}, {1} are filled in by the mod. \n is a line break.
# Put a copy into BepInEx/plugins/<mod folder>/Translations/ to override or add a language.

mode.line = Line
mode.arc = Arc
mode.circle = Circle
mode.curve = Curve
mode.shape = Shape

side.both = both sides
side.left = left
side.right = right
side.inside = inside
side.outside = outside

reason.ok = ok
reason.no_ground = no ground
reason.no_build = no-build zone
reason.ward = ward
reason.not_cultivated = not cultivated
reason.needs_dirt = needs dirt
reason.wrong_biome = wrong biome
reason.too_hot = too hot
reason.too_cold = too cold
reason.deep_snow = deep snow
reason.in_water = in water
reason.no_space = no space
reason.pending = checking
reason.planted = planted

wheel.title = Planting
wheel.current = {0} (current)
wheel.single = Single plant
wheel.single.desc = Ordinary planting, one plant per click
wheel.line.desc = 2 points
wheel.arc.desc = Start, middle, end
wheel.circle.desc = Centre, then edge
wheel.curve.desc = Click the last point again to finish
wheel.shape.desc = Click the first point to close
wheel.side = Rows: {0}
wheel.side.desc = Where extra rows go
wheel.fill.on = Fill inside: on
wheel.fill.off = Fill inside: off
wheel.fill.desc = Circle and shape: plant rows all the way to the centre
wheel.fill.na = Only for circle and shape
wheel.undo = Undo point
wheel.undo.none = No points yet
wheel.undo.count = Points: {0}
wheel.clear = Clear figure
wheel.clear.desc = Start over
wheel.reshuffle = Reshuffle
wheel.reshuffle.desc = New random pattern for jitter and thinning
wheel.settings = Settings
wheel.settings.desc = Spacing, rows, jitter, thinning, auto-continue

msg.figure_mode = Figure planting
msg.single_mode = Single planting
msg.aim = Aim at the ground
msg.ready = {0} ready. Click to plant
msg.no_stamina = Not enough stamina. Rest and click again
msg.no_stamina.auto_hint = , or turn on auto-continue in settings
msg.nothing = Nothing to plant: {0}
msg.planted = Planted {0}
msg.left = , {0} left
msg.left.auto = (auto-continue will finish)
msg.left.stamina = (out of stamina: rest and click again)
msg.left.seeds = (out of seeds)
msg.left.tool = (tool broken)
msg.blocked = , {0} blocked ({1})
msg.too_large = Figure too large: {0} m (limit {1} m)
msg.window_unavailable = Settings window unavailable, see BepInEx log
msg.complete = Figure complete: {0} plants

hint.plant = Plant {0}
hint.new_figure = Start a new figure
hint.line.start = Line start
hint.line.end = Line end
hint.arc.start = Arc start
hint.arc.middle = Arc middle
hint.arc.end = Arc end
hint.circle.center = Circle centre
hint.circle.edge = Circle edge
hint.curve.point = Curve point {0}
hint.curve.next = Next point
hint.curve.finish = Finish: click the last point
hint.shape.point = Shape point {0}
hint.shape.next = Next point
hint.shape.close = Close: click the first point
msg.cleared = Figure cleared
msg.rows = Rows: {0}
hint.rows = Rows: {0}
hint.finish_key = Finish figure
hint.fill_key = Fill: {0}
hint.clear_key = Clear figure
hint.on = on
hint.off = off
hint.mouse_wheel = Mouse wheel
hint.wheel = Planting menu

panel.to_plant = {0} to plant
panel.planted = {0} planted
panel.blocked = {0} blocked: {1}
panel.cap = limit {0}
panel.seeds = Seeds {0}/{1}
panel.stamina = Stamina for {0} now
panel.auto = Auto-continue is on

window.heading = Planting settings
window.path = Path
window.rows_go = Extra rows go
window.spacing = Spacing
window.rows = Rows
window.jitter = Jitter
window.thinning = Thinning
window.fill = Fill the shape to the centre
window.no_room = No room for jitter at this spacing. Increase spacing to let plants move.
window.reshuffle = Reshuffle pattern
window.auto = Auto-continue planting
window.auto.desc = Plants the rest of the figure one by one as stamina recovers, paying for each plant. Switch tools or leave figure mode to stop.
window.close = Close
window.cost.empty = Place points to see the cost.
window.cost.counts = {0} to plant, {1} planted, {2} blocked.
window.cost.seeds = Needs {0} seeds (you have {1})
window.cost.stamina = and about {0} stamina (you have {1} of {2}).
window.unit.m = {0} m
