# SoloGFX — Dansk (da)
# = the English line, > what to show instead. An empty > keeps the English.
# Edit freely: the file is read at startup and when the game's language changes.

= AO Quality
> AO-kvalitet
= AO Radius
> AO-radius
= AO Strength
> AO-styrke
= Ambient Occlusion
> Ambient occlusion
= Anisotropic Filter
> Anisotropisk filter
= Anti-Aliasing
> Kantudjævning
= Light Distance
> Lysafstand
= Lighting
> Lyssætning
= Lighting Boost
> Lysforstærkning
= Model Detail
> Modeldetaljer
= Native Resolution
> Skærmens opløsning
= Pixel Lights
> Pixellys
= Quality
> Kvalitet
= Quality Boost
> Kvalitetsløft
= Reflection Quality
> Refleksionskvalitet
= Reflections
> Refleksioner
= Render Scale
> Renderskala
= Resolution
> Opløsning
= Resolution Fix
> Opløsningsrettelse
= SOLOGFX
> SOLOGFX
= Shadow Cascades
> Skyggekaskader
= Shadow Distance
> Skyggeafstand
= Shadow Resolution
> Skyggeopløsning
= Supersampling
> Supersampling
= Texture Detail
> Teksturdetaljer
