# SoloGFX — Español (es)
# = the English line, > what to show instead. An empty > keeps the English.
# Edit freely: the file is read at startup and when the game's language changes.

= AO Quality
> Calidad de AO
= AO Radius
> Radio de AO
= AO Strength
> Fuerza de AO
= Ambient Occlusion
> Oclusión ambiental
= Anisotropic Filter
> Filtro anisotrópico
= Anti-Aliasing
> Suavizado
= Light Distance
> Distancia de luces
= Lighting
> Iluminación
= Lighting Boost
> Más iluminación
= Model Detail
> Detalle de modelos
= Native Resolution
> Resolución nativa
= Pixel Lights
> Luces por píxel
= Quality
> Calidad
= Quality Boost
> Más calidad
= Reflection Quality
> Calidad de reflejos
= Reflections
> Reflejos
= Render Scale
> Escala de render
= Resolution
> Resolución
= Resolution Fix
> Arreglo de resolución
= SOLOGFX
> SOLOGFX
= Shadow Cascades
> Cascadas de sombras
= Shadow Distance
> Distancia de sombras
= Shadow Resolution
> Resolución de sombras
= Supersampling
> Supermuestreo
= Texture Detail
> Detalle de texturas
